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The Sunrise
Vizdepot has announced an "Untextured Daylight" charrette 5 months ago.
It must be untextured but I've no time to participate the challenge so
I feel free to study with a textured version.
After 5 months I opened the old files and tried to create a sunrise ambient
with Maxwell's Physical Sky. I didn't play too much with material and textures,
I only want to see what can Maxwell do with its "gifted" Maxwell Camera.
Here is the result of 2 hours of render. I don't know but I'm not sure
that I'll choose Maxwell for forthcoming projects, the render times of
"unbiased rendering" didn't impress me much. I prefer Vray's brute
force rendering.
M. Cihan Poçan
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